π€ Chapter 3 β Colonists & Roles
Cuando el territorio empieza a tener historia
What This Chapter Is
Chapter 3 introduces actors.
The world already exists (Chapter 2). Now we acknowledge that someone is inhabiting it.
From this point onward:
- wallets are not just holders
- balances are not just territory
- actions are not just transfers
They become colonists with observable footprints.
Colonists: A Neutral Definition
A colonist is any wallet that holds Solum.
Nothing more. Nothing less.
There is no identity claim. No off-chain linkage. No human assumption.
A colonist is defined solely by:
- presence (holding territory)
- time
- activity
Roles Are Not Status
This chapter introduces roles, not ranks.
A role:
- describes a behavior
- is derived from verifiable on-chain signals
- can coexist with other roles
- can change over time
Roles are descriptive, never prescriptive.
Why Roles Exist
Roles exist to make the system legible.
They allow users to:
- understand how territory is being used
- observe patterns of participation
- see diversity of behavior without judgment
Roles are tools for understanding, not incentives.
Canonical Role Categories
This chapter defines the first canonical roles.
π°οΈ Veteran Colonists
Defined by:
- early presence
- or long continuous holding duration
Veterans are not privileged. They are historical anchors.
π± Virgin Territories
Defined by:
- holding Solum
- with no outgoing transfers since acquisition
These territories are untouched. They represent potential, not inactivity.
π Active Colonists
Defined by:
- frequent transfers
- interaction with other colonists
- movement of territory
Activity is not good or bad. It is simply motion.
π Fertility Contributors
Defined by:
- selling to the pool
- contributing to burn, reflection, and liquidity dynamics
In Zipvilization logic:
- selling is not extraction
- it is fertility
These actions reshape the world.
ποΈ Major Landholders
Defined by:
- relative territory size compared to others
This role does not imply control. It indicates scale.
Role Coexistence
A colonist can be:
- a veteran
- with virgin territory
- and a major landholder
Roles overlap. They are snapshots, not labels.
What This Chapter Does NOT Do
This chapter does NOT:
- β reward roles
- β rank colonists morally
- β restrict behavior
- β introduce progression systems
- β define governance
It observes. It names. It stops there.
Relationship to Solumtools
Solumtools provides:
- raw transfers
- balances
- timelines
Chapter 3 interprets:
- patterns
- durations
- footprints
Nothing is invented. Everything is derived.
Relationship to SolumWorld
SolumWorld uses roles to:
- contextualize territory
- prepare future interactions
- support narrative layers later
But at this stage: roles remain quiet metadata.
Design Principle
Behavior before intention.
Zipvilization does not care why someone acts. Only that they act.
Definition of Done (DoD)
Chapter 3 is complete when:
- All colonists are observable
- Roles are derived deterministically
- Roles can overlap and change
- No incentives or punishments exist
At this point, Zipvilization becomes a living presence.
Not yet a society.
Final Note
This chapter introduces people, without turning them into players.
The system now has inhabitants β and history can begin.